May 29, 2010, 04:00 PM // 16:00
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#21
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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If you want items to be gauranteed for you, go solo. If you want the ability to trade with people who got a drop you wanted then go with people or sit in a town asn WTB XXX. If you want to play with heroes and hench, deal with their issues. Gold is shared between heroes and hench, and people, so that doesn't change regardless. Items are dropped randomly for anyone on the team within range, and that includes heroes and hench. If it bothers you so much, don't use them. One of the few things about the game I think Anet got 100% correct.
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May 29, 2010, 04:02 PM // 16:02
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#22
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Forge Runner
Join Date: Jan 2006
Location: On Earth
Profession: W/P
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Quote:
Originally Posted by Xsiriss
I'd rather have the use of 5 heroes but yeah that's not gonna happen. As a general rule playing with humans takes up a lot more time (having to find someone etc.,even in a guild this is a drag) and h/h is just so much more convinient. It's a bit late in the game to still hold on to the notion that GW can become some sort of epic co-op adventure.
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QFT....unfortunately.
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May 29, 2010, 04:05 PM // 16:05
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#23
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Jungle Guide
Join Date: May 2007
Location: WA
Guild: DH
Profession: Rt/
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The current drop system ain't broke, so there's no need to fix it. However, to be fair, I think having Alesia should throw a -1 on the party size as far as drops are concerned.
Quote:
Originally Posted by Black Metal
And having an in-game chat conversation with a hero is even crazier than having a conversation with your cat.
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I knew a girl in college who would verbally speak to Oblivion NPCs. It was reaaalll creepy.
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May 29, 2010, 04:21 PM // 16:21
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#24
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Forge Runner
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
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Olias has needs too. And I think he deserves whatever he wants in his private life after all that he's done for me.
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May 29, 2010, 04:34 PM // 16:34
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#25
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Wilds Pathfinder
Join Date: Jun 2008
Location: Look up.
Guild: Kurzick Conflagration Unit [KCU].
Profession: W/
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Actually I think it's fine. It's to make sure that people wouldn't get better drops if they went with henchies than with other players.
Although I think they should make it different: When you are out with your henchmen u have just as big a chance of getting something as if you went alone. This would make solo farming pretty pointless lol. If you however have 1 or more teammates with you, your chance of getting a drop should increase according to number of teammates. This would make more people team up and pug
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May 30, 2010, 02:51 AM // 02:51
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#26
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: BloodBath & Beyond
Profession: Rt/
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Quote:
Originally Posted by SpyderArachnid
Well going with a full group of people, you all have bags and if someone needs something that drops for someone else, you can trade between yourselves and such.
Unlike with a group of heroes and henchmen, you can't trade between yourselves when they get loot that you could use.
I'm not asking for a 75% chance of loot over others, I'm just saying that you should be able to exchange items with heroes. I mean you can do it with a normal party of human players, why not with heroes? Otherwise, all those rare items that drop or those items that you need that they are all getting, are going to waste. Unlike with a real team of humans, everyone is getting something and can trade amongst each other if someone else needs it more than the one who got it.
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There's one big thing you're missing here. When a human party member gets an item you'd like, you can't simply force him to trade it to you. He has free will, and the decision is his. Rightly so. If players could force other players to give them loot that they wanted, other players would be taking your drops left and right.
Allowing trading of items with your heroes does not simulate trading with players, because heroes have no free will. For it to work, a hero would have to be able to say "no".
Trust me, heroes are getting the short end of the stick here. Sure, they get loot drops you can't access, and you have to outfit them with items and runes. Still, find me a human player who will, in exchange for being outfitted with gear, always login and play whenever you want him to, always use the build you tell him to, always stand where you tell him to, and always do whatever activity you feel like doing.
The heroes are getting screwed here, not you.
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May 30, 2010, 03:18 AM // 03:18
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#27
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Jungle Guide
Join Date: Sep 2007
Location: 55° 57' 0" N / 3° 12' 0" W
Profession: N/Me
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I can accept the sharing, but sharing gold when it actually drops for you is annoying
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May 30, 2010, 05:52 AM // 05:52
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#28
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by trankle
Still, find me a human player who will, in exchange for being outfitted with gear, ... always stand where you tell him to, and always do whatever activity you feel like doing.
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Hell, find me a HERO that will do that. Even when flagged, they all seem to have a bad case of Restless Leg syndrome.
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May 30, 2010, 09:36 AM // 09:36
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#29
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Jungle Guide
Join Date: Jun 2008
Location: Australia, what you want my home address?
Guild: [CAT]
Profession: Mo/
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Quote:
Originally Posted by Zebideedee
I can accept the sharing, but sharing gold when it actually drops for you is annoying
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I too can accept the sharing, what I can't accept is that when the heroes do something utterly retarded and nearly cause a party wipe... we can't kill the hero and take their stuff.
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May 30, 2010, 10:50 AM // 10:50
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#30
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Lion's Arch Merchant
Join Date: Jun 2009
Profession: N/E
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From an economic stand point, it makes sense for Heroes and Henchmen to have a share of drops. I still wouldn't mind an option to trade gold for some of their drops though.
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May 30, 2010, 11:52 AM // 11:52
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#31
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Desert Nomad
Join Date: May 2006
Guild: Organised Spam [OS]
Profession: W/
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Seems to me that if you got the loot of H/H items then there would suddenly be 8 times as many drops in the economy, that's something of an influx...
Last edited by Hobbs; May 30, 2010 at 11:56 AM // 11:56..
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May 30, 2010, 02:16 PM // 14:16
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#32
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Quote:
Originally Posted by Zenzai
From an economic stand point, it makes sense for Heroes and Henchmen to have a share of drops. I still wouldn't mind an option to trade gold for some of their drops though.
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Impossible to do accurately/fairly. If you are in UW and an ecto drops for a hero, you get an option to buy it from the hero at the Rare Material Trader price? But what if a monster drops a 15^50, req 8 Fellblade? Do you pay the Merchant price of 200-500g? Or do you pay the stack(s) of ecto the market may be offering? How about collector drops Nick is asking for? Say he wants Alpine Seeds which sell to the Merchant for 8g. But they don't have a lot of drop locations and don't drop that often. So the player market is selling them for 500g-1k. Which price do you buy them from your hero for?
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May 30, 2010, 02:44 PM // 14:44
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#33
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Krytan Explorer
Join Date: Apr 2008
Profession: A/R
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Do you wanna know how to solve this whole issue? its SOOOOO SIMPLE! and you GET ALL THE DROPS, ALL THE GOLD....EVERYTHING....no ladys and gentlemen its not a hack, exploit or cheat.....get ready....
DONT TAKE HEROS/HENCH WITH YOU.....
god...learn to farm
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May 30, 2010, 06:10 PM // 18:10
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#34
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Krytan Explorer
Join Date: Nov 2006
Guild: Pita Bread And Scud Missiles Ai[iiii]
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I appreciate the OP's point. It is a pain in the arse equipping heroes in addition to yourself. However, if your hero gave you access the drops that a second player would have received, you create obstacles to teaming with other people. As someone mentioned earlier, people would h/h or duo almost exclusively. [inb4 I know many people all ready do this] Beyond that any time you wind up with a mixed group, [e.g. 3 people and the rest are henchies] you would spend so much time arguing over who gets to bring what amount of heros, that you would wish that the change never happened.
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May 30, 2010, 06:14 PM // 18:14
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#35
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Pre-Searing Cadet
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game balance > lore
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May 30, 2010, 07:15 PM // 19:15
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#36
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Jungle Guide
Join Date: Oct 2005
Location: Wessst Siiide, USA
Profession: Mo/
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Heroes and henchmen need to eat too, y'know. Koss and Dunk have child support, Olias needs a hair transplant, Norgu and Goren need to pay for weight watchers, MOX has to buy new batteries,... You think your avatar is the only one with needs?
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May 30, 2010, 10:00 PM // 22:00
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#37
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Wilds Pathfinder
Join Date: Nov 2008
Location: California
Guild: Lucid Spirits [LIFE]
Profession: N/A
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I have no problem with Henchmen taking our loot. After all, they work hard, and they're basically mercs. You hire them, you let them get their cut. (or, gameplay-wise, it's the price you pay for not at least finding one other person to play with)
But Heroes... that's another matter. They take our cash? Fine, it's not like they're our slaves. But how can we be expected to keep them in the best equipment if they take our loot? This is why I never bother with weapon/armor mods for my Heroes. This is how I imagine my character's conversation going (Jenna is me, Rosa is my GL - and yes, I picture Teen!Gwen as a whiny brat):
Gwen: Jenna, how come you never let me have any nice gear?
Jenna: Money's tight, kid. Deal with it.
Gwen (whining): But Rosa's friends get only the best equipment.
Jenna (exasperated): Rosa has more money than I have. Rosa's also a Canthan and thus did not lose everything in the Searing.
Gwen: But you used to give me stuff all the time.
Jenna (losing her patience): You were ten. And trust me, capes and flutes are far cheaper than runes and fancy staves.
Gwen (frustrated): How am I expected to help you out if I'm decked out in the same stuff they hand out to the rank and file? I can't compete with those other adventurers!
Jenna (mocking, but clearly losing it): How am I expected to help you out when you take a cut not only of the cash but of the loot? Do I look like I'm made of money?
Gwen (defeated): Well, I...
Jenna: Yeah. Exactly. You don't need all those clothes. You want new stuff, hand over the scythe next time.
So yeah. It's annoying that we're expected to gear all these extra characters, yet we don't get their cut of the loot.
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May 30, 2010, 10:18 PM // 22:18
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#38
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Desert Nomad
Join Date: Apr 2006
Profession: R/
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I don't mind hench taking loot when they are in your party. I object to them taking loot even when I am solo. Which is what they do according to the way loot scaling is supposed to work if you believe (which I don't because it's just a lie) the official account.
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May 30, 2010, 10:26 PM // 22:26
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#39
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Krytan Explorer
Join Date: Nov 2006
Guild: Pita Bread And Scud Missiles Ai[iiii]
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PVP style equipment creation and non-salvageable armor for heroes would be nice. Not gonna happen, but it would be nice.
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May 31, 2010, 02:16 AM // 02:16
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#40
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Jungle Guide
Join Date: Oct 2005
Location: Wessst Siiide, USA
Profession: Mo/
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Quote:
Originally Posted by Qing Guang
So yeah. It's annoying that we're expected to gear all these extra characters, yet we don't get their cut of the loot.
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Nice dialogue.
Another reason why heroes steal your loot is because that's the price they charge for having control of their builds.
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